Skate 3 pc tutorial4/7/2023 There is much you can do with cheats, graphics tweaks, external data, level data, music, text tweaks and the like. To that end you could have the relevant memory areas go out over network and be decoded and analysed by a PC program (presumably you are looking to do something like percentage hit rates, number health values and whatever else that is nominally hidden in the average pokemon game).Īssembly is a tool. The 3ds also has some scope for memory viewers to peer in and see things. Might not be on the screen but if you want hidden data to be visible you can find where this data is with normal cheat style searches (, is for the GBA but introduces it more nicely than the 3ds guides I have seen, not sure what I want to link for 3ds code overviews). To that end you get to play with assembly code (all high level code that 99.99% of modern programmers write in gets converted to assembly/machine language to run on the CPU itself, going backwards is not easy (see halting problem) so you get to play at that level, which involves handling basically everything yourself and doing everything in very small steps) which some consider the hardest of general programming (though easy enough to gain a few little skills in to help out).Īnyway as you are speaking to the game's own code and fundamentally altering the game's core functionality by adding new (technically reading something that is there and displaying it which is not so bad as say making it into a shooter) you have a fair bit of work to do. *while decompilation is increasingly a thing and maybe there will be some leaked code it is not likely to be in play for the 3ds too terribly soon. Most usually start ROM hacking by fiddling with text, graphics, music if the console is amenable to it (most 16 bit and older stuff is not as everything there was usually custom from the ground up for each game and the composers will master programmers in their own right), maybe some level editing, cheat making and then graduate into altering the game's code via assembly*. That is quite the ambitious first project if you are asking the sorts of questions you opened with.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |